Unreal4Ever Weapons


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[Weapon Section 2]

u4e-howzy

The Howzy
(Summoning Command: u4e.howzy)

Weapon History:
Slang for Howiziter, this overly massive cannon is just barely considered a hand-held weapon. It's basically portable barrage weapon, designed solely for filling rooms and passage ways with a world of hurt.

Tactical Readout:
Primary Fire fires a stream of enhanced Flak cannon shells.

Alt-Fire fires both barrels of the gun at once, for burst fire situations.

 

u4e-pitch

 

The Pitch Fork
(Summoning Command: u4e.HWpitchfork)

Weapon History:
Sometimes it boggles the mind that so much money in research can be spent to find out something that people have already known all along. Sometimes you just need to stick some cold, hard metal in somebody's ribs to get their attention.

The handle is oak, the fork is stainless steel. It can be used more moving hay or giving somebody a few more body holes to let their blood out.

Tactical Readout:
Primary Fire stabs

Alt-Fire stabs

 

N/A

The Millennium 8Ball
(Summoning Command: u4e.eightball)

Weapon History:
This covert weapon appears to be just another Liandri-style 8ball rocket launcher, but it actually holds a very big suprise. To get the suprise you'll have to shoot your own rockets, in mid-air, with the Alt-Fire beam. If you hit your rocket, you will be greeted by some very impressive effects.

Tactical Readout:
Primary Fire shoots a missile. Nothing new there. But if you hold down Primary fire, you'll be able to load up all 6 chambers and hold the rockets until you need to use them. Just hold down the fire button until your opportunity arrives.

Alt-Fire is just like the normal 8ball rocket launcher. But just like primary fire, you can remain your grenades for as long as you wish just by holding down the alt-fire button. In addition, if you press Alt-Fire well one of your missiles is still air-born, you get a special laser beam. This laser beam only effects the rocket, but if you can manage to hit your rocket with that beam, you will get special blast effect. If you can do this more then once, the effect grows and grows. If you have hit your own missile 5 times in a row, you get a most incredible blast effect!

 

u4e-airblast2

The Airblast
(Summoning Command: u4e.airblast2)

Weapon History:
The newly redesigned Airblast is a combination of both form and style. This weapon was redesigned by the famous weapon's maker Andy War-Hell, to take an already excellent tool of combat and make it some wonderful sight to behold. It's the U4E corporation's proud pleasure to manufacture this functional piece of art. It's a pleasure Andy charged our company an arm and a leg for.

Tactical Readout:
Primary Fire produces a powerful stream of air that can propel a human body  over 50 feet with one up close blast. Also, any contact with the propeller blades will remove flesh faster then a Chainsaw, so even if you can't blow your enemy's away entirely, you can at least chop them up into little pieces.

Alt-Fire is the exact opposite of Primary fire. By turning the blades in reverse, it sucks the wielder of the weapon in any direction the gun is pointed, including straight up into the air! It takes alot of practice and talent to use this tool of warfare as a way to conqueror the skies, but once you master the art of the Safe Landing, you'll find yourself taking sniper position at all of the best spots. Nothing will be out of your reach, literally!

 

u4e-lsword

The LightSword
(Summoning Command: u4e.litesword2)

Weapon History:
The concept of a Light Sword is an old one to science fiction writers, but it's only in recent years could that fantasy be made a reality. The Light Sword utilizes a strong force field to hold a wire only a few atoms thick perfectly straight. A atomic destabilizing field is applied to the wire, allowing it to break links in even the strongest matter. The result is a blade that is sharper then any other in existence, and is capable of carving it's way through any matter imaginable.

Tactical Readout:
Primary Fire is your arm slashing with the blade. If you are not slashing the weapon, you can use it to deflect incoming projectiles. The sword's blade isn't fast enough to deflect bullets though, and it don't deflect laser beams either.

Alt-Fire allows you to trigger the force field's overload coils, causing a shockwave that will knock back everything around you. Well holding the blade you are immune to the force field's push, but others around you will be throw back about 5 to 10 feet from the blast. It does no damage though.

In addition this force blast can be used to help you jump higher. Simply excute the force blast just after jumping and the force feild will boast you up higher. The feild can also be used to cusion falls as well. Pretty impressive for a melee weapon!

 

u4e-shotgun

The Sawed Off,
Double Barreled Shotgun
(Summoning Command: u4e.u4eshotgun)

Weapon History:
"Sometimes, the old ways are the best". Although many in the weapon's division look down opon this weapon as a throw back on par with the Pitch Fork, it can not be denied that this weapon is still as formable as weapon now as it was back in the 19th century. Some classics never die.

Tactical Readout:
Primary Fire fires off one barrel at a time.

Alt Fire fires off two barrels at a time. Both barrels at close range will kill somebody with full health and armor. This can also be used as a great method of painless rocket jumping for times when you need that extra 8 feet of air clearance from the ground. Just be careful as the gun pushes you backwards, not forwards towards where you want to be.

Unreal4Ever © Walter Sharrow and Holger Huck 1999


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