Unreal4Ever Weapons


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[Weapon Section 5]

u4e-golden

The Golden Gun
(Summoning Command: u4e.goldengun)

Weapon History:
This weapon is a modification of the traditional Colt Python, allowing it to use Rifle ammo instead of enforcer bullets.The design was created by a Mr. "G. Finger", who has since disappeared because of some problems with the British Secret Service.

Tactical Readout:
Primary Fire shoots the gun.

Alt-Fire reloads it.

 

u4e-qs

The Quicksilver
(Summoning Command: u4e.quicksilver)

Weapon History:
This weapon makes use of a new unstable metal alloy we discovered during our exploration of the Skaarj Homeworld. The metal, code named QuickSilver, is a highly reactive substance that actually leaps about when exposed to any kind of physical force. The ringing cause by impact causes a chain reaction of bond breaking in the metal leading to a uniform acceleration in one direct or another. The Quicksilver weapon focus this strange kinetic phenomenon into a very power weapon with properties like that of the Linadra Ripper.

Tactical Readout:
Primary Fire fires a fully automatic stream of Quicksilver bolts. These bolts aren't actually propelled but instead leap out of the barrel of the gun towards whatever they were aimed at when they were triggered. Opon impact with very solid masses, like walls, the metal rods reverse their  kinetic properties and leap off the wall. This happens several times until the bolt hits a less solid material, like a human body, or after about 5 leaps. At which time the Quicksilver disintegrates into fine dust that blows out in all directions. The last leap basically blows the bolt into dust.

Alt-Fire fires empties the clip in one full automatic burst of Quicksilver bolts.

 

u4e-doll

The Dollbomb
(Summoning Command: u4e.dollbomb)

Weapon History:
This weapon was originally made as a joke for the first U4E tournament. The first person to be killed by it, Roger-325 actually tried to kick the bomb, thinking it was just a toy used by his enemy to annoy him. It has since grown to become the most well known weapon our company has ever made, something our company CEO isn't very happy about.

The Dollbomb is basically your average, run of the mill Cupie doll with a voice box. The difference is that the U4E voice box is connected to a proximity detonated micro nuclear device with about a 2 ton yield.  It basically has the blast force of a large moving truck packed with fertilizer bombs.

Tactical Readout:
Primary Fire tosses out the dollbombs. You can basically have as many dollbombs floating around as you want.

Alt-Fire activate the remote detonator, for times when you know exactly where you want the bomb to go off. Chances are, if you looking at the doll when you detonate it, your probably already dead.

Unreal4Ever © Walter Sharrow and Holger Huck 1999

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